New: Weapon & Magic Grimoire Progression
July 28, 2026
A brand-new long-term leveling system layered on top of combat itself — the more you fight with a weapon type or with spells, the stronger that Grimoire makes you.
This system is newly released and still being fully flushed out. It's been tested but may have bugs or balance issues we haven't caught yet — please report anything odd you run into on Discord so we can fix it fast.
- Buy a Weapon Grimoire (Macing, Swords, Fencing, or Archery) or a Magic Grimoire from the new Grimoire Master vendor. Each is a blessed book that stays in your backpack — it doesn't need to be equipped to work.
- Land the killing blow on a monster with the matching weapon type (or with a damaging spell, for the Magic Grimoire) to earn experience toward that Grimoire.
- 20 levels total, with the experience needed roughly doubling for the first several levels before leveling off — the first couple of levels come quickly, the higher ones are a real long-term goal.
- Every level-up lets you choose one permanent bonus from a small menu — things like extra weapon or spell damage, faster swing speed or casting, better hit chance, and life/mana leech chance. Higher levels open up more choices at once.
- Category-specific bonus scrolls award points you can spend on your Grimoire to buy down the experience needed for your next level, upgrade a bonus you've already picked, or unlock an extra pick at a level you've already passed.
- You may own one Grimoire of each weapon type plus one Magic Grimoire at the same time, all working together.
The Grimoire Master's menu — each category gets its own color:
A few of the Grimoires in action: click any image to enlarge